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Programming style : ウィキペディア英語版
Programming style

Programming style is a set of rules or guidelines used when writing the source code for a computer program. It is often claimed that following a particular programming style will help programmers to read and understand source code conforming to the style, and help to avoid introducing errors.
A classic work on the subject was ''The Elements of Programming Style'', written in the 1970s, and illustrated with examples from the Fortran and PL/I languages prevalent at the time.
The programming style used in a particular program may be derived from the coding conventions of a company or other computing organization, as well as the preferences of the author of the code. Programming styles are often designed for a specific programming language (or language family): style considered good in C source code may not be appropriate for BASIC source code, and so on. However, some rules are commonly applied to many languages.
==Elements of good style==
Good style is a subjective matter, and is difficult to define. However, there are several elements common to a large number of programming styles. The issues usually considered as part of programming style include the layout of the source code, including indentation; the use of white space around operators and keywords; the capitalization or otherwise of keywords and variable names; the style and spelling of user-defined identifiers, such as function, procedure and variable names; and the use and style of comments.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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